I was the Show Lead at Blur Studio for Call of Duty: Modern Warfare.
While my focus was on the entire 24 minutes of cinematics for the game, I was able to do a couple of shots from beginning to end on my own.
For the intro, I modeled the entire environment after creating the layout. The CG Sup (Chris Bedrosian) and I picked a mood we were looking for that would set the tone for the intro of the game and I went on from there. No matte paintings were used.
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• Lead Scene Assembler
• Layout
• Environment Modeling/Texturing
• Set Dressing
• Lighting
• Look Development
• Rendering
• Compositing
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Call of Duty: Modern Warfare
Studio : Blur
Client : InfinityWard